- Arma 3 How To Take Out Mine Detector
- Arma 3 How To Play
- Arma 3 How To Use Mine Detector
- How To Use Mine Detector In Arma 3
TO: Arma 3 Users. UNIT: Main Branch. ACTIVITY: Game Update 1.76 (Laws of War DLC, Mine Detector Enhancements) SIZE: 9.0 GB / 1.4 GB (depends on Apex ownership) NOTES. Consider using the Steam client option to verify the integrity of the local game cache to avoid corrupted data after downloading this update. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. You just need a mine detector in your inventory. Then you gonna see red triangles above every mine in your area. May 29, 2014 @ 9:47pm Oh great, thanks that helps.
Video about funny things to do in Arma 3
1. Fly a jet
Jet flies from distance to close view, slowmo engages when jet is right next to camera, and pilot is looking into camera.
Slowmo exits after few seconds and the jet crashes into solar powerplant tower.
2. Freefall without parachute
Camera inside the blackfish, targeting lone soldier sitting inside.
Soldier jumps out and forgets his parachute.
Watching soldier freefalling for a few seconds, then cut and soldier hits the ground
3. Shoot people
2 soldiers stand facing each other.
Both shoots at the same time killing themselfs.
Cut to next scene:
2 soldiers run into scene from behind a cube in VR and shoots themselfs.
Cut to next scene:
1 soldier shoots randomly, gets three kills.
4. Drive a tank
Tank enters a bug, which will fuck him up into the air
5. Be a rally driver
Multiple shots with hatchback crashing into things (and fuel station)
6. Be a sniper
Sniper laying in the bush tries to kill a soldier, who ignores his hits
7. Use a mortar
Unit enters mortar, starts shooting projectiles, translate camera to enemy unit doing the same.
Both sides explodes.
8. Refuel
Rally crashes into fuel station
9. Shoot down airplanes
Soldier using AA Titan hits a helicopter which falls on his head
10. Provide CAS
Ifrit shoots down the supporting unit as soon as it enters the AO
11. Prepare ambush
Player hides in forest and prepares an ambush by planting explosives on the road.
Enemy convoy stops in front of the explosives, because they saw them.
12. Be sneaky
Sniper moves slowly in the Tanoa forests and is killed by enemy units using FLIR
13. Drive a boat
And the boat makes contact with a mine
14. Use a drone
View from quadcopter entering AO, being shot down by enemy.
15. Slingshot
Helicopter picking up a box, then thanks to physics, being destroyed by it.
16. Move across horizont
Peacefully running soldier on the horizont gets tortured by HMG fire.
17. Use a handgun
Pistol wearing soldier tries to kill a man with rifle, he fails
Arma 3 How To Take Out Mine Detector
18. Use a rifle
Rifle wearing soldier tries to kill a man with launcher, he fails
19. Use a launcher
Soldier tries to use launcher and is killed by a tank
20. Swim
The boat kills the swimming man.
21. Throw grenades
They bounce back at the thrower.
22. Walk through a minefield
Soldier picks up mine detector, runs into the minefield. Image recognition software.
23. Plant explosives
Soldier plants explosives and sprinting man sets them off killing the planter too.
24. Guard
Soldier stands on tower.
Soldier is killed by sniper.
25. Provide covering fire
Team starts to run somewhere, soldier covers them with fire, he runs out of ammo and the team gets annihilated.
26. Perform autorotation
Fail it horribly
27. Parachute jump
Arma 3 How To Play
Photoshop 10.10.5. And land into the forest
28. Hunt animals
Soldiers shoots snakes which are resistant to gunshots.
29. Disrespect zeus
Zeus kills soldier by summoning lightning bolt upon him.
Multiple issues with Old man encountered so far
Red Beret stops 7.62x51 and 7.62x39 had this happen at the check point outside of Georgetown (West)
Container directly across (west) of the IDAP cache has a mesh issue, I was able to glitch through it by accident while in a firefight, this is the direct cause of me getting muted on the discord and something that is probably an issue with the majority of the containers at the port since the look like they were copy and pasted for the majority of them. This is something I feel should have been caught by QA when Apex was released.
Mines are not detectable, I have the mission on regular for my first time through so I can enjoy it rather than going at it hardcore, I had a mine detector in my backpack walked up to a mine, mine did not visually render nor did it give me any options to disarm the mine even though I had a toolkit in my backpack as well, mine exploded didn't kill me, attempted again to find another mine to disable and again the mine isn't showing up but the beeping is there. This was the CSAT mine fields at 047030, standing there currently the mines are beeping but again no render of the mines is coming up.
Arma 3 How To Use Mine Detector
Save system:
This has major issues, I chose the one where you save at your rest point, but there are auto saves within the game as well, some of these autosaves are not recording such as after a random attack that pops up on the same area that the CSAT minefields are, I fully cleared the base completed the objective and it said saving but didn't record the save.
How To Use Mine Detector In Arma 3
When you exit, doing the Save and Exit it records your position only where you exit, it doesn't make a save file in the loading area, only when you spawn back in. This caused me to lose about 3 to 4 miles of progress towards an objective.